I’ve released the playable version of the game to the masses, ready to start collecting results!
Here’s the original post:
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First of all, you can download the game HERE.
Over the last few months I’ve been working on a simple tower defense game to investigate the relationship between human learning and machine learning through genetic programming. It is part of a research project.
I’ve finished the basic game, and now it’s time to start collecting data both from the evolution of the computer AI and from human players. I’m posting this here in the hope that some of you might want to try my game out, and in the process help me to gather data about how human players learn to play the game.
All I need you to do is play the game; when you’ve finished playing and close it, the game will send the score, time and number of times you’ve played the game to my webserver, so that I can later use the data in my project report. (note that this functionality has now been disabled)
I may also continue to develop the game after my research project is done, so feel free to give any miscellaneous feedback too. In fact, the more you give me, the better, even if it’s not constructive or whatever. even if you think the game is just shite, let me know because it helps me gauge interest
Here are some screenshots…
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Dissertation, Portfolio, Programming