So I managed to let a whole year go by without posting any of these tracks that I composed for flash games. I’ve basically been accepting requests to compose custom music for games (specifically games made by my friend who develops games under the company name Cacti Games) over the last year or so and have done 11 or so tracks so far. I’ve added them all to my music portfolio (which can also be accessed from the sidebar to the right) so you can listen to them in a central place. I still have some more music I have yet to add to the portfolio but I figured that it was a good idea to get all the ‘flash game’ ones done today, so there they are. Included are the following:

From “Space Cadet Shooter”:

From “Deep Diver”:

From “Fleet Command”:

From an unreleased shooter game:

From “Eye Eye”:

It really doesn’t feel like it’s been so long since I updated this blog. FlashPlok was sponsored and is awaiting release (which should be happening in the next few days, after which I’ll update and add to it’s portfolio page) and I collaborated with Revive Games on a game called “Mr Fat Snake” which is up for bidding now. I’m about to start on a new flash game which I’ll probably be writing about over the next month or so. My new year’s resolution is officially to make sure I keep updating this blog regularly; I’ve missed doing so and it would be really helpful if it was actually up to date!

, ,

I’ve added the FlashPlok!! project page to the programming portfolio. The bidding is still in progress for FlashPlok!!, so it might be a while before I can put a playable version of the game on the page. At the moment I’ve got the trailer and some extra information on the page, along with a work-in-progress review page that until now was private. I’ll be adding screenshots later. Enjoy!

, , ,

Over the last month and a half I’ve been working on a Flash (technically FlashDevelop + Flex 3) project to test the waters of FlashGameLicense, a site for selling licenses for your Flash games to sponsors and earn a bit of money from all that hard work (;P). Some may have guessed that I was working on something in AS3 since I started making posts about it a little while ago…

[Read the rest of this entry]

, , ,